Welcome back to our deep-dive into the Skills of Warhammer Fantasy Roleplay! Last post, I went over the first half of the Skills, starting with Basic. Today I'll look at the rest of the Basic and all of the Advanced Skills. I like to focus on how each Skill can inform roleplay and characterization of... Continue Reading →
WFRP 4th Core Book: Warrior Class of Careers
A roleplaying game has combat, at least a fantasy one does, so you'll probably want someone in your party that knows how to swing a sword. While not every Career in WFRP is good at combat, that's what this Class of Careers are for- the Warriors! From basic fighters to Old World classics like the... Continue Reading →
WFRP Core Book Review- Rogue Class of Careers
Today we're here to discuss the unscrupulous Careers of the Rogue Class. Bawds to Bandits, Grave Robbers to Charlatans. If you wan to play a character with dubious morals or unique skills, a Rogue might be for you! Bawd Not a bard, a bawd. (Halfling, High Elf, Human) Another Career that I had never heard... Continue Reading →
WFRP 4th Core Book- Riverfolk Class of Careers
Where There's a River, There's a Way The Empire is known for its waterways, massive rivers like the Reik and the Talabec that bisect the nation into many pieces. Rivers are perfect as natural borders between the provinces as well as ways to travel the breadth of the Old World. Where there’s travel, there are... Continue Reading →
WFRP 4th Core Book- Courtier Class Careers
Fancy-Schmancy Want to be the talk of the town? The belle of the ball? The bees-knees? Then play a character from the Courtier Class and be above the rest of the chaff. Ok, that didn't rhyme, but either way, this Class of 8 Careers has all the fancy people, and those that rub elbows with... Continue Reading →
WFRP Core Rulebook- Burgher Class
Alphabetically, the next Class of Careers are the Burghers. These are people that have to work for a living, usually just scraping by. This work helps them have a decent tier of Status, and some coin in their pocket, but their standard of living can change on a whim if their customers' tastes shift. These... Continue Reading →
WFRP 4th Core Rulebook- Academics Class of Careers
Onto Chapter III- Class and Careers! For this entry I'll discuss a little about advancement in WFRP 4th Edition and then give my thoughts on the eight careers in the Academics Class. Level Up! Looks like someone has some Advances in Stealth (Urban) Gaining and spending experience to make your character better is a foundational,... Continue Reading →
WFRP 4th Edition Reviews- Core: Character Creation
When playing a Tabletop RPG, obviously the most important part to you, the player, is your character. The GM gets to play everyone else, but you get to make and be your character. WFRP has a deep character creation system with tons of customization and ways to bring your character to life before you even... Continue Reading →
Warhammer Fantasy Roleplay Core Rulebook Review Part 1- Overview
Welcome to a new series I'm starting today! I'll be going through all of the releases of Cubicle 7's Warhammer Fantasy Roleplay 4th Edition. Starting with the core rulebook just makes sense to me, and as such a huge, dense book, I'll be doing it in a few parts. This first article will serve as... Continue Reading →