No, you need to cut the red wire! Welcome back to the grim darkness of the 41st millennium in Imperium Maledictum! We got to play a game with our highest tier Patrons and it was a blast! To hear my thoughts on my first read of the book, check out the blog post here. Today's... Continue Reading →
WFRP 4th Core Book- Skills
How We Do What We Do After Careers, Skills and Talents are the next chapter. For this entry though, I'm going to focus on the Skills half (and half of those, to be precice), as this chapter is beefy! To start, let's discuss just what Skills are, and why they're arguably the most important thing... Continue Reading →
WFRP 4th Core Book- Courtier Class Careers
Fancy-Schmancy Want to be the talk of the town? The belle of the ball? The bees-knees? Then play a character from the Courtier Class and be above the rest of the chaff. Ok, that didn't rhyme, but either way, this Class of 8 Careers has all the fancy people, and those that rub elbows with... Continue Reading →
Warhammer Fantasy Roleplay Core Rulebook Review Part 1- Overview
Welcome to a new series I'm starting today! I'll be going through all of the releases of Cubicle 7's Warhammer Fantasy Roleplay 4th Edition. Starting with the core rulebook just makes sense to me, and as such a huge, dense book, I'll be doing it in a few parts. This first article will serve as... Continue Reading →