No, you need to cut the red wire! Welcome back to the grim darkness of the 41st millennium in Imperium Maledictum! We got to play a game with our highest tier Patrons and it was a blast! To hear my thoughts on my first read of the book, check out the blog post here. Today's... Continue Reading →
WFRP 4th Core Book- Skills
How We Do What We Do After Careers, Skills and Talents are the next chapter. For this entry though, I'm going to focus on the Skills half (and half of those, to be precice), as this chapter is beefy! To start, let's discuss just what Skills are, and why they're arguably the most important thing... Continue Reading →
Imperium Maledictum Core Book Review
Cubicle 7 has released a new game, but it has the DNA of mighty predecessors that has me very excited for this line. Imperium Maledictum is the new 40K RPG, but to me it's really Dark Heresy 3rd Edition- and I think that's a good thing. Imperium Maledictum takes my favorite parts of WFRP 4th... Continue Reading →
WFRP 4th Core Book- Riverfolk Class of Careers
Where There's a River, There's a Way The Empire is known for its waterways, massive rivers like the Reik and the Talabec that bisect the nation into many pieces. Rivers are perfect as natural borders between the provinces as well as ways to travel the breadth of the Old World. Where there’s travel, there are... Continue Reading →
WFRP 4th Core Book- Ranger Class Careers
The Ranger Class is full of Careers that are more at home in the great outdoors. They range the wide Empire for work, either selling wares, finding people, or making deliveries. Rangers feature a great mix of social and combat Skills and Talents, and will add a lot to any party. They're also a great... Continue Reading →
WFRP 4th Core Book- Courtier Class Careers
Fancy-Schmancy Want to be the talk of the town? The belle of the ball? The bees-knees? Then play a character from the Courtier Class and be above the rest of the chaff. Ok, that didn't rhyme, but either way, this Class of 8 Careers has all the fancy people, and those that rub elbows with... Continue Reading →
WFRP Core Rulebook- Burgher Class
Alphabetically, the next Class of Careers are the Burghers. These are people that have to work for a living, usually just scraping by. This work helps them have a decent tier of Status, and some coin in their pocket, but their standard of living can change on a whim if their customers' tastes shift. These... Continue Reading →
Warhammer Fantasy Roleplay Core Rulebook Review Part 1- Overview
Welcome to a new series I'm starting today! I'll be going through all of the releases of Cubicle 7's Warhammer Fantasy Roleplay 4th Edition. Starting with the core rulebook just makes sense to me, and as such a huge, dense book, I'll be doing it in a few parts. This first article will serve as... Continue Reading →