Welcome back to our deep-dive into the Skills of Warhammer Fantasy Roleplay! Last post, I went over the first half of the Skills, starting with Basic. Today I'll look at the rest of the Basic and all of the Advanced Skills. I like to focus on how each Skill can inform roleplay and characterization of... Continue Reading →
WFRP 4th Core Book- Skills
How We Do What We Do After Careers, Skills and Talents are the next chapter. For this entry though, I'm going to focus on the Skills half (and half of those, to be precice), as this chapter is beefy! To start, let's discuss just what Skills are, and why they're arguably the most important thing... Continue Reading →
WFRP Core Rulebook- Burgher Class
Alphabetically, the next Class of Careers are the Burghers. These are people that have to work for a living, usually just scraping by. This work helps them have a decent tier of Status, and some coin in their pocket, but their standard of living can change on a whim if their customers' tastes shift. These... Continue Reading →
WFRP 4th Edition Reviews- Core: Character Creation
When playing a Tabletop RPG, obviously the most important part to you, the player, is your character. The GM gets to play everyone else, but you get to make and be your character. WFRP has a deep character creation system with tons of customization and ways to bring your character to life before you even... Continue Reading →